Feature Changes
Ranked
- If a player disconnects or leaves during Rogue Select, the match will now end immediately instead of running through the entire Pick/Ban process.
Balance Changes
- Rare Gunsmith Replaced with Rare Evade
- Rare Helping Hand Replaced with Rare Berserker
The Drone Explosion effects size has been reduced to better scale with a previous change.
As we scaled down the damage range of the explosions we didn’t reduce the size of the explosions themselves. We are doing it here in hopes that it also makes the ability less visually overwhelming.
- Base Accuracy Increased
- Accuracy Loss Per Shot Reduced
- Accuracy Loss Per Shot Reduced
- Accuracy Return Rate Increased
- Hipfire Accuracy Reduced
- Hipfire Movement Accuracy Penalty added
- ADS Movement Speed Reduced
- Headshot Damage Reduced from 83 → 80
- Fire Rate Reduced From 2.5 → 2.22
- Hipfire Accuracy Reduced
- Hipfire Movement Accuracy Penalty added
- ADS Movement Speed Reduced
- Bodyshot Damage Increased from 14 → 16
Game Modes
- Defuse Range Increased from 1 m → 1.25 m
This is to address an issue where the defuse range would be too small in some instances after being planted.
Known Issues
Seasonal Reward is not displaying in the Seasonal Contracts UI. However, players will still receive the banner and the 150 Rogue Bucks upon completing all Seasonal Contracts.
Fixed Issues
- Fixed a region of Highcastle Omega which was incomplete
- Removed a handful of Rogues that were whitelisted in Ranked
- Fixed Epic Spitfire Damage Falloff
- Season Mastery Reward being visible in the UI and earnable
- Fixed collision issues for projectiles in affected maps.
- Fixed an issue where Vy’s ability would have half a charge after deploying the first charge.
- Fixed an issue where C4 could disappear when throwing