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Bio

Phantom, a highly trained sniper, was genetically engineered and brainwashed by Fermi.62 to make the perfect assassin, but was saved by Rogue Company after Anvil and Trench infiltrated the lab. Despite struggling with socializing and finding pleasure in killing, she possesses a precise and tactical fighting style, which makes her and essential member of the Director’s team.

 

Role

Intel:
Specialist that help your team to gain information on enemy positions to turn engagements in their favor
Phantom

Primary Weapon

LR15 Fullbody Icon
LR15 Fullbody
Nightshade Icon
Nightshade

Gadgets

Sticky Sensor Icon
Sticky Sensor
Grenade Icon
Grenade

Secondary Weapon

P12K Icon
P12K

Melee Weapon

Throwing Axe Icon
Throwing Axe

Active Ability

Nano Smoke

Equip a smoke grenade that reveals enemies within it

Passive Ability

Grievous Wounds Icon

Grievous Wounds

Damaging an enemy delays their health regeneration for 3 seconds

Perks

Nimble Hands

Increases reload and weapon swap speed by 10%

Evade

Increases your movement speed by 10% when shot at

Berserker

Gain the ability to reload while sprinting

Stalker

Reduces movement speed penalty while aiming by 50%

Tracker Rounds

Damaging an enemy wiht a firearm reveals them to your team for 3 seconds

Crackshot

Increases headshot damage by 10%

Shredder Rounds

Deal 20% more firearm damage to armored targets and deployables

Life Drain

Downing an enemy heals you for 60 heath

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